![]() ![]() Game Room holds special "coin games", which are typical casino games such as slots and rubbing spaces on a card. In Mini-game Attack, Coins are rewarded for completing games without failing, and for every level (which are called 'attacks') successfully completed, increasingly large Coin rewards are granted. The modes include Mini-game Attack, Game Room, Duel Dash, and Bowser Land. In Challenge Land, gamers play different modes to earn Coins, which are used to buy extra Gaddgets. There are two special modes, 100-Player Battle and 100-Player Attack, that use a single Game Boy Advance and are centered on beating another player's high score, or making one's own high score last the longest. Two gamers can access Duel Games with a single game pak, or play Secret Battles and Koopa Kid Battles with two paks. In Party Land, multiplayer games are made available. Gamers can also trade or give away mini-games or Gaddgets and play a special game called Penguin Race, a 4-player (or fewer) game, the outcome of which is determined by mini-game high scores. Extra options help by adding two more options to the three should the player not feel confident in playing the original three games. Practice, similar to the second chance but can practice it many times. Also, the player has helps such as second chance if the player fails to win the game, they can play it again. The player can drop out at any time between games and earn the Coins, or play on to risk their winnings. One format is similar to Who Wants to be a Millionaire and 1 vs 100, where the player can play up to 15 mini-games to win 1,000,000 coins. In Play Land, the cartridge owner can play any mini-game previously unlocked in Shroom City. Shroom City also has various areas: Town Area (town), Seaside Area (beach), Jungle Area (jungle), Desert Area (desert), Snow Area (snow), and Horror Area (haunted). There is also another space on the board that'll cause a player to have another turn without rolling another mushroom. ![]() In addition, the player will lose one Mushroom if he or she fails. But if Koopa Kid appears, he or she can only win 1 for beating the mini-game. If Tumble appears, he or she will get 2 mushrooms for clearing the mini-game. There are also mini-game spaces on the board if a player lands on one, he or she can play a mini-game for more mushrooms. Losing the Mushroom Challenge results in no reward. For winning the Mushroom Challenge, players receive three mushrooms (at random times, they are given chances to win six mushrooms). Every three turns, players are forced to play a Mushroom Challenge mini-game. Mushrooms are used as dice, and the game ends once a player has run out of mushrooms (characters start with five). Most quests will award a Gaddget, but some will grant special mini-games in which players can win Coins. The objective of Shroom City is to find citizens of Shroom City that'll give quests to the players, who must complete them to receive rewards. There are four modes in Mario Party Advance: Shroom City, Play Land, Party Land, and Challenge Land. After that, Toad pops back up from his flattened state, and requests the heroes to look for all the games and Gaddgets that Bowser has scattered to all of Shroom City. Then he stomps on Toad, making all the games and Gaddgets scatter all over Party World. The sky grows dark, and Bowser crashes onto Toad with his minion, Koopa Kid, enraged that he wasn't invited. The story starts when Mario, Luigi, Peach, and Yoshi are invited to Party World. ![]()
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